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Old May 14, 2005, 01:07 AM // 01:07   #1
Ascalonian Squire
 
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Default Regarding Deep Wounds

This ability lowers the target's maximum health by 20% for X seconds.

Suppose that I give a warrior that has 300 out of 400 hps a Deep Wound. Will the warrior's new health become 300/320 or 220/320?

What I am trying to determine is at what time it is best to use an ability that gives a deep wound.

Thank you for any insight/answers.

JLL
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Old May 15, 2005, 02:17 PM // 14:17   #2
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Deep Wounds affect current and maximum health. They reduce you to 80% of your maximum health and drop your current hit points by 20%, too. It's not, as in your example, 0/-100 or -100/-100, it's -60/-80 or 300x80%/400x80%. When it's over they'll be restored or they'll gain that missing 20% back from what they had when the Deep Wound ended - when it's over, in your example, they'll get +60/+80 no matter hat happened to their current health. The net effect is that you'll make any damage dealt under a Deep Wound a lot more deadly while alos increasing the effectiveness of DOT.

It's best used in focus fire situations where the effects will be multiplied and when you're starting to deal damage although you can use it to give a target that last little push over the edge by spiking your damage at the last moment - healing is reduced by 20%, too, so you'll do more damage in that damage versus healing race.
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